Magical school

Sorceress's Apprentices begin their training from reading books.

Magical SchoolProducer: Roll
Designer: Mito Sazuki
Illustrator:Toshiyuki Sato
Players: 3-5
Ages: 6+
Playing Time: 20-30 minutes
Contents: 31 subject cards, 1 turn player's card, 5 dices(non-printed), 1 sheet of dice-seal(30 seals are contained)

In this "magical school" game, you play a role of daydreaming sorceress's apprentice in the everyday-magic world. With its original dice (which eyes are "white magic", "black magic", "intelligence", or "error" etc.), you learn different magics like "familiar" or "Astrologie" and but points, in order to become the great sorceress.

The basic game is simple and fast.
With advance rule, you can grow your apprentice up with special magic cards. For example, "Chanting" can use an additional die. "Alchemy" can change the eye of an die. In this way, grown up apprentice shall know high level magic like "Homunculus".

Toshiyuki Sato, illustrator of this game, is the original character desinger of "Mamoru-kun ni Megami no Shukufuku wo!" which is a fantasy novel or anime series. Check out his cute and mystical illustrations.

Let's grow great sorceress up!

Link: Boardgame Geek: Magical School